Deepthroat Trainer Software 2.0.0 Beta Preview
Deep Throat Trainer — Beta Update Notes
This release introduces a number of new firmware capabilities and upcoming dashboard features. All subscribers are currently enrolled in the beta stream during this rollout.
Core Changes
New Beta Stream: all active subscribers now receive the beta firmware automatically.
Dashboard toggle between Production, Beta, and Latest coming soon.
Calibration moved to server (in progress):
Each toy will be calibrated once and saved to the cloud.
Calibration data can be reassigned or adjusted manually in the dashboard.
Currently unavailable in beta but will return in the next patch.
Training and Segments
Segment limit increased: firmware now supports up to 1,000 segments per training, up from three.
Dashboard UI for editing large segment sets is in development.
Depth increase now functional: previous versions ignored depth scaling; this is now active across all modes.
Segment-specific toy assignment (pending):
Each segment will soon be able to use a different toy.
Useful for mixed-material or size-based progression training.
Customization and User Control
Full text customization (firmware-ready, dashboard pending):
Every on-screen text element—rewards, punishments, grades, and UI labels—can be edited by the user.
Rollout to Ultra members first.
Icon system introduced:
Player represented by an on-screen icon (currently a frog).
Future support for custom icons, with exclusive icons for founders and Ultra members.
Dashboard and UI Improvements
Training preview:
When fetching settings, users now see the training name, assigned toy, and total segments before starting.
Example: “Joy’s Training 101 — Toy: Pink 7-inch — 150 segments.”
Performance improvements:
Frame rate increased to 120 Hz, improving motion smoothness and responsiveness.
Speed Mode (replaces freeform dial):
Measures reps per minute and visualizes them as staying above the 50% mark on the dial.
Unified scoring system:
Freeform, Endurance, and Repetition modes now use the same formula:
Score = (Time in Zone) / (Active Time)
Offline Use and Storage
Offline playback:
Device now replays the last downloaded settings even without Wi-Fi.
Allows pre-loading sessions for offline use (e.g., at play parties).
Offline session saving (pending):
Up to 100 segments can be stored locally and uploaded later when back online.
Upcoming Releases
Dashboard support for large-segment editing
Cloud-based calibration tools
Segment-specific toy assignment
Customizable UI text
Icon unlock system
Offline session syncing
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