Deepthroat Trainer Software 2.0.0 Beta Preview

Deep Throat Trainer — Beta Update Notes

This release introduces a number of new firmware capabilities and upcoming dashboard features. All subscribers are currently enrolled in the beta stream during this rollout.


Core Changes

  • New Beta Stream: all active subscribers now receive the beta firmware automatically.

    • Dashboard toggle between Production, Beta, and Latest coming soon.

  • Calibration moved to server (in progress):

    • Each toy will be calibrated once and saved to the cloud.

    • Calibration data can be reassigned or adjusted manually in the dashboard.

    • Currently unavailable in beta but will return in the next patch.


Training and Segments

  • Segment limit increased: firmware now supports up to 1,000 segments per training, up from three.

    • Dashboard UI for editing large segment sets is in development.

  • Depth increase now functional: previous versions ignored depth scaling; this is now active across all modes.

  • Segment-specific toy assignment (pending):

    • Each segment will soon be able to use a different toy.

    • Useful for mixed-material or size-based progression training.


Customization and User Control

  • Full text customization (firmware-ready, dashboard pending):

    • Every on-screen text element—rewards, punishments, grades, and UI labels—can be edited by the user.

    • Rollout to Ultra members first.

  • Icon system introduced:

    • Player represented by an on-screen icon (currently a frog).

    • Future support for custom icons, with exclusive icons for founders and Ultra members.


Dashboard and UI Improvements

  • Training preview:

    • When fetching settings, users now see the training name, assigned toy, and total segments before starting.

    • Example: “Joy’s Training 101 — Toy: Pink 7-inch — 150 segments.”

  • Performance improvements:

    • Frame rate increased to 120 Hz, improving motion smoothness and responsiveness.

  • Speed Mode (replaces freeform dial):

    • Measures reps per minute and visualizes them as staying above the 50% mark on the dial.

  • Unified scoring system:

    • Freeform, Endurance, and Repetition modes now use the same formula:

      • Score = (Time in Zone) / (Active Time)


Offline Use and Storage

  • Offline playback:

    • Device now replays the last downloaded settings even without Wi-Fi.

    • Allows pre-loading sessions for offline use (e.g., at play parties).

  • Offline session saving (pending):

    • Up to 100 segments can be stored locally and uploaded later when back online.


Upcoming Releases

  • Dashboard support for large-segment editing

  • Cloud-based calibration tools

  • Segment-specific toy assignment

  • Customizable UI text

  • Icon unlock system

  • Offline session syncing

Last updated

Was this helpful?