Deepthroat Trainer Software 2.0.0 Beta Preview
Deep Throat Trainer — Beta Update Notes
This release introduces a number of new firmware capabilities and upcoming dashboard features. All subscribers are currently enrolled in the beta stream during this rollout.
Core Changes
New Beta Stream: all active subscribers now receive the beta firmware automatically.
Dashboard toggle between Production, Beta, and Latest coming soon.
Calibration moved to server (in progress):
Each toy will be calibrated once and saved to the cloud.
Calibration data can be reassigned or adjusted manually in the dashboard.
Currently unavailable in beta but will return in the next patch.
Training and Segments
Segment limit increased: firmware now supports up to 1,000 segments per training, up from three.
Dashboard UI for editing large segment sets is in development.
Segment repeat feature (Ultra exclusive):
Ultra subscribers can set each segment to repeat up to 100 times.
Build longer, more efficient training templates without manually duplicating segments.
Total effective segments (including repeats) cannot exceed 100 for Ultra users.
Depth increase now functional: previous versions ignored depth scaling; this is now active across all modes.
Segment-specific toy assignment (pending):
Each segment will soon be able to use a different toy.
Useful for mixed-material or size-based progression training.
Pass/Fail feature (Ultra exclusive):
Set a minimum passing grade (0-100%) for individual segments.
Segments below the threshold must be repeated until you pass.
Optional custom failure messages display on your device when you don't meet the grade.
Three consecutive failures on the same segment restart the entire training session from the beginning.
Customization and User Control
Device avatar system introduced:
Players are represented by an on-screen icon (turtle by default) during training.
Members with Ultra, Founder, and Pioneer subscriptions can customize this avatar from the Settings > My Devices page.
Unlock your first device avatar by reporting a bug through the Dashboard (by clicking the Help button on the bottom right, and then "Contact Support")!
More unlockable icons to come!
Full text customization (firmware-ready, dashboard pending):
Every on-screen text element—rewards, punishments, grades, and UI labels—can be edited by the user.
Rollout to Ultra members first.
Hands-Free Mode (Ultra exclusive):
Allows training to continue automatically without requiring continuous interaction.
Perfect for extended training sessions where you want uninterrupted progress.
Enable per training template in the dashboard.
Dashboard and UI Improvements
Training preview:
When fetching settings, users now see the training name, assigned toy, and total segments before starting.
Example: “Joy’s Training 101 — Toy: Pink 7-inch — 150 segments.”
Performance improvements:
Frame rate increased to 120 Hz, improving motion smoothness and responsiveness.
Speed Mode (replaces freeform dial):
Measures reps per minute and visualizes them as staying above the 50% mark on the dial.
Unified scoring system:
Freeform, Endurance, and Repetition modes now use the same formula:
Score = (Time in Zone) / (Active Time)
Offline Use and Storage
Offline playback:
Device now replays the last downloaded settings even without Wi-Fi.
Allows pre-loading sessions for offline use (e.g., at play parties).
Offline session saving (pending):
Up to 100 segments can be stored locally and uploaded later when back online.
Upcoming Releases
Dashboard support for large-segment editing
Cloud-based calibration tools
Segment-specific toy assignment
Customizable UI text
Icon unlock system
Offline session syncing
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